I'm a Software engineer with a focus on real-time and game systems, programming language internals, and integrating AI tooling into practical development workflows.
I am currently working as an Adjunct Professor at Lewis University. For the active Spring Semester (25-26) I am teaching Programming Fundamentals and Video Game Programming 2 on Monday, Wednesday, and Fridays from 10 AM - 12 PM.
Most of my personal work lives at the intersection of those areas listed above.
Loading experience...
Loading skills...